Skip to main content

Relationships built on trust

WHO ARE CODE WIZARDS?

We’re a bunch of people who love working together, creating things and working with clients and partners.

Formed in the mid 2000s we’ve been growing at a pace that allows us to expand while keeping our ethos and values. We’re small by consultancy terms but that enables us to be specialists and for everybody to work together well.

Now we’re across three sites: Reading (Berkshire), Scotland (Elgin) and New Zealand (Christchurch) which allows us to have a presence nearer to our clients and across timezones.

It’s trite but we like to like our clients; we find that way we have a partnership and we achieve more so relationships are important to us. We want clients who will work with us for many years so we understand each other and so we can have conversations with them. Our best successes are our client’s best successes and most of them are because of collaboration making a great idea even better.

OUR EXPERIENCE

WE UNDERSTAND GAMES & ESPORTS

Our time across the entire ecosystem from games to retail/ecommerce and marketing means we pretty uniquely understand the commercial side of games too.

INTEGRATION

SCALING

DEV SUPPORT

LIVE OPS

MOBILE

ESPORTS

GAME ENGINES

MEET OUR CLIENTS

RELATIONSHIPS BUILT ON TRUST

We are committed to providing our customers with exceptional service whilst building
relationships that last for a lifetime.

WHAT'S RIGHT FOR YOU?

OUR SERVICE PLANS

NINJA SKILLS

1 to 8 days fast engagement with quick in-and-out.

  • Architectural or CTO Review – which gametech is amenable? What skills do they need?
  • Esports / competitive gaming – options and design
  • R&D
  • Rescue Discovery (what’s wrong? Why is it wrong? Why won’t it scale?)

PROJECT OR CO-DEV

8 to 200 days either co-developing or releasing alongside.

  • LiveOps / GameServer / Scaler integration
  • LiveOps swap (switch from PlayFab to GameSparks for example)
  • GameSparks Upgrade (port forwards to GameSparks v2)
  • DevOps and Build-chain creation
  • Prototype
  • Rescue (game isn’t fun/game doesn’t run/game needs cross-porting)

RETAINER

On-going relationships managing tools/integration or providing development capability.

  • Virtual CTO / CDO – on-going strategy
  • Support services (first to third line support across Unity, LiveOps tools, gameservers, scalers)

PARTNERSHIPS

WORKING TOGETHER

Our relationships are our strength - we work arm-in-arm with our partners to bring you the best results

GAMERS FOR LIFE

WHAT WE'RE PLAYING

“It's a classic!”

- JACK

"Still playing this (maybe 15mins every month when I have the chance!)."

- STEFAN

"Well, here we go again."

- GARETH

"Spreadsheet simulator with some fancy graphics." (PC)

- IAN

"Average heart rate: 200 bass drums per minute" (PC)

- JIM

"Nothing says "relaxation" better than being locked in a room." (XBOX)

- MARTIN

“I love soap”

- STUART

"You played two hours to die like this?"

- ERIC

"It's...just Overwatch?" (PC)

- KYLE

"Divsion 1 on PC because it's better than Division 2." (PC)

- JACK

"Love me Emperor." (PC)

- CARL

"Cute slimes and chill vibes." (PC)

- FINN

WORKING IN PARTNERSHIP

CONTACT US. LET’S GET YOUR PROJECT STARTED.

We only want to know that things are working for you

Cookie Notice

Hello.  We use Google Analytics to ensure we're giving you all the right information.  But that's it!

Back to top